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This commit is contained in:
2026-08-20 13:12:50 +00:00
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import pytest
from werewolf.game import Judge
from werewolf.agent import PlayerAgent
from werewolf.roles import Role, Faction
def test_witch_killed_by_wolves_cannot_use_poison_in_same_night():
"""Contract proved: Judge._witch_act prevents a Witch who was killed by wolves at night and not saved from using poison in the same night.
Bug locked out: allowing a dead witch killed by wolves to poison another player on the night she dies."""
players = [
PlayerAgent("P1", Role.WEREWOLF, offline=True),
PlayerAgent("P2", Role.WEREWOLF, offline=True),
PlayerAgent("P3", Role.SEER, offline=True),
PlayerAgent("P4", Role.WITCH, offline=True),
PlayerAgent("P5", Role.VILLAGER, offline=True),
]
judge = Judge(players, seed=42)
witch = judge.by_name("P4")
# Override witch target selection to attempt poisoning P3 if asked
witch._offline_choose_target = lambda candidates, allow_none: "P3"
# Wolves killed P4 (the witch)
killed = "P4"
poisoned, saved = judge._witch_act(killed)
assert saved is False
assert poisoned is None, "A witch killed by wolves at night cannot use poison in the same night"