import bpy INPUT_PATH = "/Users/boj/book/ai-agent-book/chapter5/video-edit/validation/runs/exp5-6-real-blender-20260730-055102/source.mov" OUTPUT_PATH = "/Users/boj/book/ai-agent-book/chapter5/video-edit/validation/runs/exp5-6-real-blender-20260730-055102/negative_control.mp4" FPS = 25 START_SECONDS = 0.000 END_SECONDS = 3.000 # Calculate timing parameters start_frame = int(round(START_SECONDS * FPS)) dur_frames = max(1, int(round((END_SECONDS - START_SECONDS) * FPS))) render_dur = int(round(dur_frames * 1.5)) # Scene setup scene = bpy.context.scene scene.render.fps = FPS scene.render.fps_base = 1.0 scene.render.resolution_x = 854 scene.render.resolution_y = 480 scene.render.resolution_percentage = 100 # Render settings scene.render.image_settings.file_format = 'FFMPEG' scene.render.ffmpeg.format = 'MPEG4' scene.render.ffmpeg.codec = 'H264' scene.render.ffmpeg.audio_codec = 'AAC' scene.render.filepath = OUTPUT_PATH # Sequence editor setup se = scene.sequence_editor_create() # Add movie strip movie = se.sequences.new_movie( name='clip', filepath=INPUT_PATH, channel=1, frame_start=1 - start_frame ) movie.frame_offset_start = start_frame movie.frame_final_duration = dur_frames # Add sound strip sound = se.sequences.new_sound( name='audio', filepath=INPUT_PATH, channel=2, frame_start=1 - start_frame ) sound.frame_offset_start = start_frame sound.frame_final_duration = dur_frames # Add speed effect speed = se.sequences.new_effect( name='slowmo', type='SPEED', channel=3, frame_start=1, frame_end=1 + dur_frames, seq1=movie ) speed.use_default_fade = False speed.speed_control = 'MULTIPLY' speed.speed_factor = 1.0 / 1.5 # Extend movie duration for slowmo movie.frame_final_duration = render_dur # Add subtitle text text = se.sequences.new_effect( name='subtitle', type='TEXT', channel=4, frame_start=1, frame_end=1 + render_dur ) text.text = 'BIG BUNNY' text.location = (0.5, 0.12) text.align_x = 'CENTER' text.align_y = 'BOTTOM' text.use_box = True text.box_color = (0.0, 0.0, 0.0, 0.6) # Set render frame range scene.frame_start = 1 scene.frame_end = render_dur # Render the animation bpy.ops.render.render(animation=True)